Dr. Eva Eggeling, Dipl.-Inform. Volker Settgast
The lecture Simulation and Animation in Computer Graphics deals with fundamentals and advanced techniques and their visualization. Topics include motion interpolation, camera paths and particle systems, motion of rigid bodys and physics engines. Furthermore, skeletal animation and inverese kinematics, collision detection and response as well as deformation of bodies are also discussed among other things.
First lecture: 01.03.2010, 14:15h, Seminar room CGV
Course material
(Access only from within TU Graz network (e.g. TUG-VPN))